決勝時刻:黑色行動冷戰僵屍模式技能有哪些效果?在本作中玩家又迎來了僵屍模式,不少玩家想知道僵屍模式技能有哪些效果,下面為大家帶來了決勝時刻:黑色行動冷戰僵屍模式的技能效果一覽,快來看看吧。
決勝時刻:黑色行動冷戰僵屍模式技能效果一覽
Ammo Mod Upgrades(AATS):特殊子彈升級
前幾作僵屍武器多次pap後附帶的特殊彈藥
Cyrofreeze(冰凍)
Enemies slowed more(使更多進入冰凍狀態)
Take more damage(增傷)
Slow duration(冰凍狀態持續時間)
Dead Wire(死線)
Longer stun(延長眩暈時間)
Double Damage(雙倍傷害)
Can chain the effect to more am(可以將效果鏈接到更多的zm)
[Napalm Burst](凝固汽油彈)
Increased Effect Duration(增加效果持續時間)
Double Damage(雙倍傷害)
[Brain Rot](大腦腐爛)
Explodes on death(死後爆炸)
Double Damage(雙倍傷害)
Increased Duration(增加持續時間)
Field Upgrades: (Specialists)(戰地升級)(專家)
[Aether Shroud](以太環繞?)
Activation instantly reloads weapon.(激活立即重新加載武器?重新換彈?)
Increase duration to 8 seconds.(延長持續時間至8秒)
Warp up to 500 units in front of you.(扭曲你前方最多500個單位)
[Frost Blast](冰凍沖擊)
Lasts longer(增加持續時間)
Carry a 2nd charge(可充能兩次)
Double size and damage of blast(雙倍爆炸范圍和傷害)
[Healing Aura](治療環)
All players gain a short regen healing effect(所有玩家獲得短暫的生命回復效果)
Knocks down enemies nearby and stuns special/elite.(擊倒范圍內敵人並使特殊/精英單位眩暈)(錘學要素察覺)
Revives allies in area(復活區域內所有隊友)
[Ring of Fire](火焰環)
Double burn effect(雙重燃燒效果)
Ammo is taken from stock in ring(彈藥從環中庫存取出)
Ring blocks projectiles(環狀彈丸)
[Energy Mine](能源礦)
Double blast size(爆破范圍擴大一倍)
2 explosions instead of 1(觸發造成兩次爆炸)
Carry 3 charges(充能3次)
Perk Machines:(飲料機)
[Stamin-Up](快跑)
Movement Impairing effects reduced by 50%(降低50%移動懲罰)
No Fall Damage(免疫掉落傷害)
Can run while in ADS(在瞄準狀態下快速移動)
[Elemental Pop](元素流行)
Reduce AAT cooldown(減少特殊彈藥冷卻時間)
AAT uses current upgrade tier instead of base(特殊子彈使用當前升級等級而不是基礎等級?)
Equipment can now have the AAT occur(道具可造成特殊子彈效果)
[Juggernog](厚血)
Armor Plates give more Armor(提升裝甲板帶來的護甲量)
Reduce status effects duration.(減少狀態效果持續時間)(應該是debuff)
Increase health by 100 more. (增加100血量上限)
[Speed Cola](快手)
Even faster reload(換彈更快)
Field Upgrades recharge faster(戰地升級充能更快)
Swap weapons faster(加快切槍速度)
[Deadshot Daiquiri](死射)
Higher damage to armored enemies(對裝甲敵人造成更高傷害)
Damage falloff decreased(降低傷害衰減)
[Quick Revive] (快速復活)
Crawl faster when downed(加快倒地時被救起速度?)
Start to regen health faster(生命值恢復速度加快)
Go to full health after a successful revive (倒地被拉起時自動恢復所有血量)
[Shotguns](霰彈槍)
+5% Base Damage(增加5%基礎傷害)
+10% BaseDamage(增加10%基礎傷害)
+15% Base Damage(增加15%基礎傷害)
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